Project information¶
Project parameters are provided to callback functions by passing an
instance of the StepInfo
class.
It consolidates properties from the
PartInfo
,
ProjectInfo
and
ProjectDirs
classes, including custom
application-specific parameters passed as keyword arguments when
instantiating
LifecycleManager
.
- class craft_parts.infos.ProjectDirs(*, partitions=None, work_dir='.')[source]
The project’s main work directories.
- Parameters:
work_dir (
Path
|str
) – The parent directory containing the parts, prime and stage subdirectories. If not specified, the current directory will be used.partitions (
Optional
[Sequence
[str
]]) – If partitions are enabled, the list of partitions.
- Variables:
work_dir – The root of the work directories used for project processing.
parts_dir – The directory containing work subdirectories for each part.
overlay_dir – The directory containing work subdirectories for overlays.
overlay_mount_dir – The mountpoint for the overlay filesystem.
overlay_packages_dir – The cache directory for overlay packages.
overlay_work_dir – The work directory for the overlay filesystem.
stage_dir – The staging area containing installed files from all parts.
prime_dir – The primed tree containing the final artifacts to deploy.
- get_prime_dir(partition=None)[source]
Get the prime directory for the given partition.
- Parameters:
partition (
Optional
[str
])- Return type:
Path
- get_stage_dir(partition=None)[source]
Get the stage directory for the given partition.
- Parameters:
partition (
Optional
[str
])- Return type:
Path
- class craft_parts.infos.ProjectInfo(*, application_name, cache_dir, arch='', base='', parallel_build_count=1, strict_mode=False, project_dirs=None, project_name=None, project_vars_part_name=None, project_vars=None, partitions=None, base_layer_dir=None, base_layer_hash=None, **custom_args)[source]
Project-level information containing project-specific fields.
- Parameters:
application_name (
str
) – A unique identifier for the application using Craft Parts.project_name (
Optional
[str
]) – Name of the project being built.cache_dir (
Path
) – The path to store cached packages and files. If not specified, a directory under the application name entry in the XDG base directory will be used.arch (
str
) – The architecture to build for. Defaults to the host system architecture.parallel_build_count (
int
) – The maximum number of concurrent jobs to be used to build each part of this project.strict_mode (
bool
) – Only allow plugins capable of building in strict mode.project_dirs (
Optional
[ProjectDirs
]) – The project work directories.project_name – The name of the project.
project_vars_part_name (
Optional
[str
]) – Project variables can be set only if the part name matches this name.project_vars (
Optional
[dict
[str
,str
]]) – A dictionary containing the project variables.custom_args (
Any
) – Any additional arguments defined by the application when creating aLifecycleManager
.partitions (
Optional
[list
[str
]]) – A list of partitions.base (
str
)base_layer_dir (
Optional
[Path
])base_layer_hash (
Optional
[bytes
])
- property application_name: str
Return the name of the application using craft-parts.
- property arch_build_for: str
The architecture we are building for.
- property arch_build_on: str
The architecture we are building on.
- property arch_triplet: str
Return the machine-vendor-os platform triplet definition.
- property arch_triplet_build_for: str
The machine-vendor-os triplet for the platform we are building for.
- property arch_triplet_build_on: str
The machine-vendor-os triplet for the platform we are building on.
- property base: str
Return the project build base.
- property base_layer_dir: Path | None
Return the directory containing the base layer (if any).
- property base_layer_hash: bytes | None
Return the hash of the base layer (if any).
- property cache_dir: Path
Return the directory used to store cached files.
- property custom_args: list[str]
Return the list of custom argument names.
- property dirs: ProjectDirs
Return the project’s work directories.
- get_project_var(name, *, raw_read=False)[source]
Get the value of a project variable.
Variables must be consumed by the application only after the lifecycle execution ends to prevent unexpected behavior if steps are skipped.
- Parameters:
name (
str
) – The project variable name.raw_read (
bool
) – Whether the variable is read without access verifications.
- Return type:
str
- Returns:
The value of the variable.
- Raises:
ValueError – If there is no project variable with the given name.
RuntimeError – If the variable is consumed during the lifecycle execution.
- property host_arch: str
Return the host architecture used for debs, snaps and charms.
- property is_cross_compiling: bool
Whether the target and host architectures are different.
- property parallel_build_count: int
Return the maximum allowable number of concurrent build jobs.
- property partitions: list[str] | None
Return the project’s partitions.
- property project_name: str | None
Return the name of the project using craft-parts.
- property project_options: dict[str, Any]
Obtain a project-wide options dictionary.
- property project_vars_part_name: str | None
Return the name of the part that can set project vars.
- set_project_var(name, value, raw_write=False, *, part_name=None)[source]
Set the value of a project variable.
Variable values can be set once. Project variables are not intended for logic construction in user scripts, setting it multiple times is likely to be an error.
- Parameters:
name (
str
) – The project variable name.value (
str
) – The new project variable value.part_name (
Optional
[str
]) – If not None, variable setting is restricted to the named part.raw_write (
bool
) – Whether the variable is written without access verifications.
- Raises:
ValueError – If there is no custom argument with the given name.
RuntimeError – If a write-once variable is set a second time, or if a part name is specified and the variable is set from a different part.
- Return type:
None
- property strict_mode: bool
Return whether this project must be built in ‘strict’ mode.
- property target_arch: str
Return the target architecture used for debs, snaps and charms.
- class craft_parts.infos.PartInfo(project_info, part)[source]
Part-level information containing project and part fields.
- Parameters:
project_info (
ProjectInfo
) – The project information.part (
Part
) – The part we want to obtain information from.
- get_project_var(name, *, raw_read=False)[source]
Get the value of a project variable.
Variables must be consumed by the application only after the lifecycle execution ends to prevent unexpected behavior if steps are skipped.
- Parameters:
name (
str
) – The project variable name.raw_read (
bool
) – Whether the variable is read without access verifications.
- Return type:
str
- Returns:
The value of the variable.
- Raises:
ValueError – If there is no project variable with the given name.
RuntimeError – If the variable is consumed during the lifecycle execution.
- property part_build_dir: Path
Return the subdirectory containing the part’s build tree.
- property part_build_subdir: Path
Return the subdirectory in build containing the source subtree (if any).
- property part_cache_dir: Path
Return the subdirectory containing this part’s cache directory.
- property part_dependencies: Sequence[str]
Return the names of the parts that this part depends on.
- property part_install_dir: Path
Return the subdirectory to install the part’s build artifacts.
- property part_name: str
Return the name of the part we’re providing information about.
- property part_src_dir: Path
Return the subdirectory containing the part’s source code.
- property part_src_subdir: Path
Return the subdirectory in source containing the source subtree (if any).
- property part_state_dir: Path
Return the subdirectory containing this part’s lifecycle state.
- property project_info: ProjectInfo
Return the project information.
- set_project_var(name, value, *, raw_write=False)[source]
Set the value of a project variable.
Variable values can be set once. Project variables are not intended for logic construction in user scripts, setting it multiple times is likely to be an error.
- Parameters:
name (
str
) – The project variable name.value (
str
) – The new project variable value.raw_write (
bool
) – Whether the variable is written without access verifications.
- Raises:
ValueError – If there is no custom argument with the given name.
RuntimeError – If a write-once variable is set a second time, or if a part name is specified and the variable is set from a different part.
- Return type:
None